图形渲染系统测试计划
1. 单元测试
1.1 渲染器测试
// SwingRenderer测试
@Test
public void testSwingRendererDrawCircle() {
SwingRenderer renderer = new SwingRenderer();
MockGraphics2D mockGraphics = new MockGraphics2D();
renderer.setGraphics(mockGraphics);
renderer.drawCircle(100, 100, 50);
assertEquals("draw:Ellipse2D", mockGraphics.lastDrawCall);
}
// SVGRenderer测试
@Test
public void testSVGRendererOutput() {
SVGRenderer renderer = new SVGRenderer();
renderer.beginFrame();
renderer.drawCircle(100, 100, 50);
renderer.endFrame();
// 验证控制台输出或获取SVG字符串验证
}
1.2 图形工厂测试
@Test
public void testCreateCircleWithInvalidRadius() {
ShapeFactory factory = new ShapeFactoryImpl();
assertThrows(IllegalArgumentException.class,
() -> factory.createCircle(0, 0, -1));
}
@Test
public void testCreateValidRectangle() {
ShapeFactory factory = new ShapeFactoryImpl();
Rectangle rect = factory.createRectangle(10, 10, 100, 50);
assertNotNull(rect);
assertEquals(100, rect.getWidth());
}
1.3 命令模式测试
@Test
public void testAddShapeCommand() {
List<Shape> shapes = new ArrayList<>();
Circle circle = new Circle(10, 10, 5);
Command cmd = new AddShapeCommand(shapes, circle);
cmd.execute();
assertEquals(1, shapes.size());
cmd.undo();
assertTrue(shapes.isEmpty());
}
2. 集成测试
2.1 渲染流程集成测试
@Test
public void testFullRenderPipeline() {
// 创建图形
ShapeFactory factory = new ShapeFactoryImpl();
Circle circle = factory.createCircle(100, 100, 50);
// 创建渲染器
SwingRenderer renderer = new SwingRenderer();
MockGraphics2D mockGraphics = new MockGraphics2D();
renderer.setGraphics(mockGraphics);
// 渲染图形
renderer.beginFrame();
circle.draw(renderer);
renderer.endFrame();
// 验证
assertEquals(1, mockGraphics.drawCallCount);
}
2.2 撤销重做集成测试
@Test
public void testUndoRedoWorkflow() {
UndoManager manager = new UndoManager();
List<Shape> shapes = new ArrayList<>();
Shape circle = new Circle(10, 10, 5);
// 执行添加命令
manager.executeCommand(new AddShapeCommand(shapes, circle));
assertEquals(1, shapes.size());
// 撤销
manager.undo();
assertTrue(shapes.isEmpty());
// 重做
manager.redo();
assertEquals(1, shapes.size());
}
3. 性能测试
3.1 渲染性能测试
@Test
public void performanceTestRender1000Circles() {
SwingRenderer renderer = new SwingRenderer();
renderer.setGraphics(new MockGraphics2D());
long startTime = System.currentTimeMillis();
renderer.beginFrame();
for (int i = 0; i < 1000; i++) {
renderer.drawCircle(i % 500, i % 300, 10);
}
renderer.endFrame();
long duration = System.currentTimeMillis() - startTime;
assertTrue(duration < 1000); // 应在1秒内完成
}
3.2 内存使用测试
@Test
public void memoryUsageTest() {
Runtime runtime = Runtime.getRuntime();
long before = runtime.totalMemory() - runtime.freeMemory();
List<Shape> shapes = new ArrayList<>();
for (int i = 0; i < 10000; i++) {
shapes.add(new Circle(i % 500, i % 300, 10));
}
long after = runtime.totalMemory() - runtime.freeMemory();
long used = after - before;
assertTrue(used < 10 * 1024 * 1024); // 应小于10MB
}
4. 测试覆盖率目标
渲染器实现 |
≥90% |
≥80% |
图形工厂 |
100% |
100% |
命令模式 |
≥95% |
≥90% |
适配器/代理 |
≥85% |
≥75% |
5. 测试工具
- JUnit 5 - 单元测试框架
- Mockito - 模拟对象
- JaCoCo - 代码覆盖率
- JMH - 微基准测试(可选)
6. 测试执行
# 运行所有单元测试
mvn test
# 运行集成测试
mvn verify
# 生成覆盖率报告
mvn jacoco:report
7. 测试数据策略
- 边界值测试:
- 随机测试:
- 黄金样本: